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Report: Improving Emotional Wellbeing Through Play for Children in Derbyshire
Evaluation of the Emotional Wellbeing Project in Erewash and Kirk Hallam: Delivery, Output, and Impact
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Case Study: Book of Beasties for DIfferent Ages (5-12)
"It was observed that her students began relating their own experiences to the Book of Beasties characters. This personal connection demonstrates a deeper level of emotional understanding."
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Case Study: Book of Beasties for Mums & Daughters
"My daughter became visibly empathetic toward her friend after learning how she struggled emotionally at school. This empathy extended beyond the game and sparked a deeper conversation between the two children"
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Happy Heads Card Game Shortlisted for Best Cross-Curriculum Game of 2024
We are incredibly excited to announce that the Happy Heads Card Game has been shortlisted for the Best Cross-Curriculum Game of 2024
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Partnerships
Case Study: Book of Beasties for SEND
Using Play to Foster Emotional Expression and Social Inclusion in Children with Special Educational Needs through Book of Beasties' Happy Heads Card Game.
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Case Study
Top 9 Animal Smiles to Make You Smile on World Smile Day
We can always find a reason to smile, but to mark World Smile Day instead of looking for one, we thought we'd give you 9
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